Posts

Showing posts from May, 2020

Devil Mask Painting and design process

Image
Here is another painting done on a little 10x8 canvas covered cardboard panel.  Acrylics are difficult to work with at the best of times compared to oils , which I do not use and have not for a long time , story to this to be told at a later date. This canvas panels are shiner than a stretched canvas less  texture or grip for paint.  This image was first designed in a 3d application , modelled in polygons then subdivided , outputted to a raytracing program and rendered , I did not texture it as such kept he plastic shiny look , reminiscent of the early CG on the likes of Prodigy video Fire.  I have been using computers for graphics that long ever since I was a kid and rendering a term officially taken from painting has come full circle. Truly I see the benefits of pre visualisation  and lighting of my paintings in 3d software. This image looks mathematical and the light accurately depicts its volume. Something I personally could not do with out the use of computers or a life study. Rem